TRY
The main objective of the game; to touch the ball down in the opponent’s end-zone (Try-zone) area for a score worth 5 points. The ball must be touched down to the ground under control for the score to count!
CONVERSION
After scoring a try, a team will kick for an additional 2-points from the line that the try was touched down.
SCRUM
Used to restart play after a technical infringement. All 8 forwards join to compete for the ball.
LINEOUT
Used to restart play after the ball goes out of bounds. Forwards assemble in a straight line across from each other, where one team’s Hooker throws the ball down the middle. Each team uses various formations to lift players and compete for the ball.
KNOCK-ON
An infringement when a player loses, drops, or knocks the ball forward from their hands, resulting in a scrum to the other team.